Independence Days

Animation, 2025

Unity Animation Blender Storytelling Premiere Pro Composition

Independence Days is a total overhaul project for the game Holdfast: Nations at War, refitting the Napoleonic Era shooter to fit the setting of the American Revolution.

My role in this project was shooting a video trailer and generally trying to create hype for the project as our July 4th deadline neared. The trailer was filmed entirely in Unity, with assets provided by the team's 3D lead. It was also the first project for which I have scored music, which I proudly produced in under my first week of owning a copy of FL Studio.

Independence Days was my first projecct as a member of a larger team, and it has laid the foundations for a lot of the 3D skills I will base my future projects on.